# OnBecameVisible()

> Called after the window is added to a container view.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)

```csharp
public void OnBecameVisible()
```

### Remarks

See also [EditorWindow.OnBecameInvisible()](/engine/6000.3/script-reference/unityeditor/editorwindow/onbecameinvisible.md).
