# IsRunningUnderCPUEmulation()

> Gets a boolean value. This value indicates whether your CPU is unable to execute Unity natively and is running an emulated version.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool IsRunningUnderCPUEmulation()
```

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |

### Remarks

This property returns true if your computer is running Unity via emulation. For instance, if you are using [Rosetta 2](https://developer.apple.com/documentation/apple_silicon/about_the_rosetta_translation_environment).
