# autoRevertUnchangedFiles

> Automatically reverts files that were checked out during asset import but have no actual content changes.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool autoRevertUnchangedFiles { get; set; }
```

### Remarks

When enabled, Unity defers reverting until the asset database postprocess callback after the import cycle completes. This keeps the pending changelist free of incidental import-time checkouts. It relies on the version control provider's server-side content hash verification (where supported, like in Perforce), ensuring that manually checked-out files with real edits are preserved.
