# unityRemoteJoystickSource

> Gets or sets joystick source used in editor when Unity Remote is connected.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static string unityRemoteJoystickSource { get; set; }
```
