# projectGenerationRootNamespace

> Controls which root namespace gets written into the c#.csproj projects that Unity generates.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static string projectGenerationRootNamespace { get; set; }
```
