# prefabRegularEnvironment

> Allows you to specify a Scene to use as the editing environment for Prefabs.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static SceneAsset prefabRegularEnvironment { get; set; }
```

### Remarks

The "regular" environment Scene is used when editing any Prefabs that are *not* UI Prefabs.

You can read more about the Prefab Editing Environment in the User Manual.

Additional Resources: [EditorSettings.prefabUIEnvironment](/engine/6000.3/script-reference/unityeditor/editorsettings/prefabuienvironment.md).
