# lineEndingsForNewScripts

> Determines what line endings to use in a new C# file created in the Editor.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static LineEndingsMode lineEndingsForNewScripts { get; set; }
```
