# cacheServerMode

> Select cache server mode

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static CacheServerMode cacheServerMode { get; set; }
```

### Remarks

This specifices if the which cache server settings to use.
