# ChangeCheckScope()

> Begins a ChangeCheckScope.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public ChangeCheckScope()
```

### Remarks

Additional Resources: [EditorGUI.BeginChangeCheck](/engine/6000.3/script-reference/unityeditor/editorgui/beginchangecheck.md).
