# RoslynAnalyzerDllPaths

> Stores the paths to the.dll files.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Compilation](/engine/6000.3/script-reference/unityeditor/compilation.md)
* **Assembly:** UnityEditor

```csharp
public string[] RoslynAnalyzerDllPaths { get; set; }
```

### Remarks

RoslynAnalyzerDllPaths contain either relative or absolute paths, for example C:\MyUnityProject\Assets\MyRoslynAnalyzer.dll, or Assets\MyRoslynAnalyzer.dll. Your Unity project is compiled with these Roslyn analyzers. To use Roslyn analyzers in a Unity project, save the analyzer .dll files inside the Assets folder (or any of its nested folders), and give them the label RoslynAnalyzer.
