# copyingGameObjects

> Event triggered before the selected GameObjects are copied to the clipboard.

## Definition

* **Type:** Event
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static event Action<GameObject[]> copyingGameObjects
```

### Remarks

Occurs after the selected GameObjects have been optionally filtered through [canCopyGameObject](/engine/6000.3/script-reference/unityeditor/clipboardutility/cancopygameobject.md).
