# IActiveBuildTargetChanged

> Implement this interface to receive a callback after the active build platform has changed.

## Definition

* **Type:** Interface
* **Namespace:** [UnityEditor.Build](/engine/6000.3/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor

```csharp
public interface IActiveBuildTargetChanged : IOrderedCallback
```

## Remarks

Additional Resources: [OnActiveBuildTargetChanged](/engine/6000.3/script-reference/unityeditor/build/iactivebuildtargetchanged/onactivebuildtargetchanged.md).

## Methods

| Method                                                                                                                                  | Description                                                                       |
| --------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------- |
| [OnActiveBuildTargetChanged](/engine/6000.3/script-reference/unityeditor/build/iactivebuildtargetchanged/onactivebuildtargetchanged.md) | This function is called automatically when the active build platform has changed. |

## Inheritance

**Inherited Members:**

* [IOrderedCallback.callbackOrder](/engine/6000.3/script-reference/unityeditor/build/iorderedcallback/callbackorder.md)
