# resourceFiles

> Collection of files written by the ContentBuildInterface.WriteSerializedFile or ContentBuildInterface.WriteSceneSerializedFile APIs.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.3/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor

```csharp
public ReadOnlyCollection<ResourceFile> resourceFiles { get; }
```

### Remarks

Internal use only. See [WriteResult](/engine/6000.3/script-reference/unityeditor/build/content/writeresult.md).
