# guid

> The specific asset that contains this object.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.3/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor

```csharp
public GUID guid { get; }
```

### Remarks

Internal use only. See [ObjectIdentifier](/engine/6000.3/script-reference/unityeditor/build/content/objectidentifier.md).
