# referencedObjects

> The project-wide identifiers for any objects referenced by the manager classes in the GameManagerDependencyInfo.managerObjects list.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.3/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor

```csharp
public ReadOnlyCollection<ObjectIdentifier> referencedObjects { get; }
```
