# AssetBundleInfo()

> Default constructor for an empty AssetBundleInfo.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.3/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor

```csharp
public AssetBundleInfo()
```

### Remarks

Internal use only. See [AssetBundleInfo](/engine/6000.3/script-reference/unityeditor/build/content/assetbundleinfo.md).
