# AssetPathToGUIDOptions

> Asset path to GUID options.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum AssetPathToGUIDOptions
```

## Remarks

Additional Resources: [AssetDatabase.AssetPathToGUID](/engine/6000.3/script-reference/unityeditor/assetdatabase/assetpathtoguid.md).

## Fields

| Value                                                                                                                              | Description                                                      |
| ---------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------- |
| [IncludeRecentlyDeletedAssets](/engine/6000.3/script-reference/unityeditor/assetpathtoguidoptions/includerecentlydeletedassets.md) | Return a GUID if the asset exists, or has recently been deleted. |
| [OnlyExistingAssets](/engine/6000.3/script-reference/unityeditor/assetpathtoguidoptions/onlyexistingassets.md)                     | Return a GUID only if the asset exists on disk.                  |
