# extraDataTargets

> An array of objects associated with each Editor.targets.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.3/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor

```csharp
protected Object[] extraDataTargets { get; }
```

### Remarks

This array is only created when [AssetImporterEditor.extraDataType](/engine/6000.3/script-reference/unityeditor/assetimporters/assetimportereditor/extradatatype.md) is provided and will always have the same size as [Editor.targets](/engine/6000.3/script-reference/unityeditor/editor/targets.md). Each object has to be initialized inside [AssetImporterEditor.InitializeExtraDataInstance](/engine/6000.3/script-reference/unityeditor/assetimporters/assetimportereditor/initializeextradatainstance.md).
