# GetResultPath(string)

> Returns the path where to store the result of an import for a given extension.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.3/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** GetResultPath has been deprecated. Use GetOutputArtifactFilePath(string) instead
>
> **Upgrade to** [AssetImportContext.GetOutputArtifactFilePath](/engine/6000.3/script-reference/unityeditor/assetimporters/assetimportcontext/getoutputartifactfilepath.md)

```csharp
public string GetResultPath(string extension)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The extension string.

### Returns

| Type                                                           | Description                                                 |
| -------------------------------------------------------------- | ----------------------------------------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The path where to store the result for the given extension. |

### Remarks

The empty and the "info" extensions are reserved.
