# GetObjects(List<Object>)

> Gets the list of objects set on the AssetImportContext.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.3/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor

```csharp
public void GetObjects(List<Object> objects)
```

### Parameters

**** (\[List\<Object>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)): The list of objects to be filled by the context.

### Remarks

Throws ArgumentNullException, if the list is null.
