# AnimationClipCurveData

> An AnimationClipCurveData object contains all the information needed to identify a specific curve in an AnimationClip. The curve animates a specific property of a component / material attached to a game object / animated bone.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor](/engine/6000.3/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public class AnimationClipCurveData
```

## Remarks

Additional Resources: [AnimationUtility](/engine/6000.3/script-reference/unityeditor/animationutility.md), [ObjectNames](/engine/6000.3/script-reference/unityeditor/objectnames.md).

## Fields

| Value                                                                                              | Description                                          |
| -------------------------------------------------------------------------------------------------- | ---------------------------------------------------- |
| [curve](/engine/6000.3/script-reference/unityeditor/animationclipcurvedata/curve.md)               | The actual animation curve.                          |
| [path](/engine/6000.3/script-reference/unityeditor/animationclipcurvedata/path.md)                 | The path of the game object / bone being animated.   |
| [propertyName](/engine/6000.3/script-reference/unityeditor/animationclipcurvedata/propertyname.md) | The name of the property being animated.             |
| [type](/engine/6000.3/script-reference/unityeditor/animationclipcurvedata/type.md)                 | The type of the component / material being animated. |
