# DisplayBaseSettingsEnd(bool)

> Ends the display block of the base settings. Needs to be called if DisplayBaseSettingsBegin() is called. Pass isLegacyAPI = false to comply with new APIs in this class. Default is true (for compatibility).

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AdaptivePerformance.Editor](/engine/6000.3/script-reference/unityeditor/adaptiveperformance/editor.md)
* **Assembly:** UnityEditor

```csharp
public void DisplayBaseSettingsEnd(bool isLegacyAPI = true)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)):&#x20;
