# loaderName

> The user-facing name for this loader. Will be used to populate the list in the Adaptive Performance Provider Management UI.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AdaptivePerformance.Editor.Metadata](/engine/6000.3/script-reference/unityeditor/adaptiveperformance/editor/metadata.md)
* **Assembly:** UnityEditor

```csharp
string loaderName { get; }
```
