# SettingsForBuildTarget(BuildTargetGroup)

> Get specific settings for a given build target.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AdaptivePerformance.Editor](/engine/6000.3/script-reference/unityeditor/adaptiveperformance/editor.md)
* **Assembly:** UnityEditor

```csharp
public AdaptivePerformanceGeneralSettings SettingsForBuildTarget(BuildTargetGroup targetGroup)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.3/script-reference/unityeditor/buildtargetgroup)): An enum that specifies which platform group this build is for.

### Returns

| Type                                                                                                                                        | Description                                                                                                                                                                                                          |
| ------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [AdaptivePerformanceGeneralSettings](/engine/6000.3/script-reference/unityengine/adaptiveperformance/adaptiveperformancegeneralsettings.md) | The instance of [AdaptivePerformanceGeneralSettings](/engine/6000.3/script-reference/unityengine/adaptiveperformance/adaptiveperformancegeneralsettings.md) assigned to the key, or null if no instance is assigned. |
