# AdaptivePerformanceBuildUtils

> Helper utilities for build-time modifications.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.AdaptivePerformance.Editor](/engine/6000.3/script-reference/unityeditor/adaptiveperformance/editor.md)
* **Assembly:** UnityEditor

```csharp
public static class AdaptivePerformanceBuildUtils
```

## Static Methods

| Method                                                                                                                                                                       | Description                                                                                                                            |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| [AddCustomScalerToProviderSetting](/engine/6000.3/script-reference/unityeditor/adaptiveperformance/editor/adaptiveperformancebuildutils/addcustomscalertoprovidersetting.md) | Add the custom scaler in users' assets to the provider settings. Only needed if you want to scan for custom scalers during build time. |
| [GetWantedStartupBoostSetting](/engine/6000.3/script-reference/unityeditor/adaptiveperformance/editor/adaptiveperformancebuildutils/getwantedstartupboostsetting.md)         | Get value for boost mode on startup for given settings                                                                                 |
| [UpdateBootConfigBoostSetting](/engine/6000.3/script-reference/unityeditor/adaptiveperformance/editor/adaptiveperformancebuildutils/updatebootconfigboostsetting.md)         | Add key to boot.config                                                                                                                 |
