# Accept(ITypeVisitor)

> Accepts visitation from a specified ITypeVisitor.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Properties](/engine/6000.3/script-reference/unity/properties.md)
* **Assembly:** UnityEngine.PropertiesModule

```csharp
public void Accept(ITypeVisitor visitor)
```

### Parameters

**** (\[ITypeVisitor]\(/engine/6000.3/script-reference/unity/properties/itypevisitor)): The visitor handling visitation.
