# Accept(ISetPropertyBagVisitor, ref TContainer)

> Call this method to invoke Visit_2 with the strongly typed container.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Properties](/engine/6000.3/script-reference/unity/properties.md)
* **Assembly:** UnityEngine.PropertiesModule

## Accept(ISetPropertyBagVisitor, T)

```csharp
void Accept(ISetPropertyBagVisitor visitor, ref TContainer container)
```

### Parameters

**** (\[ISetPropertyBagVisitor]\(/engine/6000.3/script-reference/unity/properties/isetpropertybagvisitor)): The visitor being run.**** (T): The container being visited.
