# JobRanges

> Provides information about a range that a job is allowed to work on.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.Jobs.LowLevel.Unsafe](/engine/6000.3/script-reference/unity/jobs/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public struct JobRanges
```

## Fields

| Value                                                                                                              | Description                |
| ------------------------------------------------------------------------------------------------------------------ | -------------------------- |
| [TotalIterationCount](/engine/6000.3/script-reference/unity/jobs/lowlevel/unsafe/jobranges/totaliterationcount.md) | The total iteration count. |
