# OpenFailed

> The request to open this file has failed. You must still dispose of the FileHandle using FileHandle.Close.

## Definition

* **Type:** Field
* **Namespace:** [Unity.IO.LowLevel.Unsafe](/engine/6000.3/script-reference/unity/io/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
OpenFailed = 3
```
