---
title: Select(DiscreteTime, DiscreteTime, bool)
product: Unity Editor
version: '6000.3'
latest_version: '7000.0'
status: This page documents version 6000.3. The latest version is 7000.0.
canonical: https://docs.unity.com/en-us/engine/6000.3/script-reference/unity/integertime/discretetimetimeextensions/select
latest_url: https://docs.unity.com/en-us/engine/7000.0/script-reference/unity/integertime/discretetimetimeextensions/select.md
last_updated: 2026-09-14
generated_at: 2026-11-15T03:10:00.504Z
locale: en-us
---

# Select(DiscreteTime, DiscreteTime, bool)

> Returns b if c is true, a otherwise.

## Definition

* **Type:** Method
* **Namespace:** [Unity.IntegerTime](/engine/6000.3/script-reference/unity/integertime.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static DiscreteTime Select(this DiscreteTime a, DiscreteTime b, bool c)
```

### Parameters

**** (\[DiscreteTime]\(/engine/6000.3/script-reference/unity/integertime/discretetime)): The return value for the true path.**** (\[DiscreteTime]\(/engine/6000.3/script-reference/unity/integertime/discretetime)): The return value for the false path.**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): The return value selector.

### Returns

| Type                                                                              | Description                          |
| --------------------------------------------------------------------------------- | ------------------------------------ |
| [DiscreteTime](/engine/6000.3/script-reference/unity/integertime/discretetime.md) | Returns b if c is true, a otherwise. |
