# operator >(DiscreteTime, DiscreteTime)

> Returns whether left-hand time value is greater than the right-hand one.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.IntegerTime](/engine/6000.3/script-reference/unity/integertime.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool operator >(DiscreteTime lhs, DiscreteTime rhs)
```

### Parameters

**** (\[DiscreteTime]\(/engine/6000.3/script-reference/unity/integertime/discretetime)): **** (\[DiscreteTime]\(/engine/6000.3/script-reference/unity/integertime/discretetime)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
