# SetCustomAttribute(string, string)

> Sets a custom attribute with name and value.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Android.Gradle.Manifest](/engine/6000.3/script-reference/unity/android/gradle/manifest.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public BaseAttribute SetCustomAttribute(string name, string value)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Attribute name with namespace.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Attribute value.

### Returns

| Type                                                                                            | Description |
| ----------------------------------------------------------------------------------------------- | ----------- |
| [BaseAttribute](/engine/6000.3/script-reference/unity/android/gradle/manifest/baseattribute.md) |             |
