# Apply

> The C# definition of the apply property.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Android.Gradle](/engine/6000.3/script-reference/unity/android/gradle.md)
* **Assembly:** Unity.Android.Gradle

```csharp
public bool Apply { get; set; }
```

### Remarks

The `apply` statement with a boolean can be used to disable the default behavior of applying the plugin immediately (e.g. you want to apply it only in `subprojects`). For more information about the element, see Gradle's documentation: [Applying plugins with the plugins DSL](https://docs.gradle.org/current/userguide/plugins.html#sec:plugins_block)
