Rotation and orientation
Use euler angles or quaternions in Unity's left hand coordinate system to control the rotation and orientation of GameObjects.
Read time 1 minuteLast updated a month ago
Use euler angles or quaternions in Unity's left hand coordinate system to control the rotation and orientation of GameObjects.
Topic | Description |
|---|---|
| Quaternion and euler rotations in Unity | In Unity, you can use both Euler angles and quaternions to represent rotations and orientation. |
| Programming with the Quaternion class | Use the |