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Unity Engine


Unity Engine


Rotation and orientation

Use euler angles or quaternions in Unity's left hand coordinate system to control the rotation and orientation of GameObjects.
Read time 1 minuteLast updated a month ago

Use euler angles or quaternions in Unity's left hand coordinate system to control the rotation and orientation of GameObjects.

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Description

Quaternion and euler rotations in UnityIn Unity, you can use both Euler angles and quaternions to represent rotations and orientation.
Programming with the Quaternion classUse the
Quaternion
to control rotation and orientation of objects from your application code.

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