# Tile palettes

> Create a tile palette from sprites or textures, then use the Tile Palette window to paint tiles onto a tilemap.

Create a tile palette from sprites or textures, then use the Tile Palette window to paint tiles onto a tilemap.

| **Topic**                                                                                                                         | **Description**                                                                                                                     |
| --------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------- |
| [Create a tile palette](/engine/6000.3/manual/unity2d/tilemaps/create-tile-palette/assets.md)                                     | Create an empty tile palette and add sprites to it manually, or create a tileset that automatically generates tiles from a texture. |
| [Edit a tile palette](/engine/6000.3/manual/unity2d/tilemaps/create-tile-palette/tile-palette-tools.md)                           | Select, move, scale, and delete tiles in your tile palette using the tools in the **Tile Palette** window.                          |
| [Tile Palette window reference](/engine/6000.3/manual/unity2d/tilemaps/create-tile-palette/tile-palette-editor-reference.md)      | Explore the properties and settings you use to paint tiles onto a tilemap.                                                          |
| [Tile Set Importer Inspector window reference](/engine/6000.3/manual/unity2d/tilemaps/create-tile-palette/tile-set-properties.md) | Explore the settings you can use to configure a tileset, which automatically creates tiles from a texture and its sprites.          |

## Additional resources

* [Tile Set Importer](/engine/6000.3/manual/tile-set-importer-landing.md)
* [Paint tiles into the scene](/engine/6000.3/manual/unity2d/tilemaps/create-tilemap.md)
