# Manage the Inspector window

> Open the Inspector window in normal or debug mode.

This page describes some options for controlling the Editor window. For information about setting properties for GameObjects, scripts, and assets, refer to [Manage components and their values](/engine/6000.3/manual/working-with-gameobjects/unity-components/inspector-manage-components.md).

## Open an Inspector window

To open an **Inspector** window, do one of the following:

* To open the **Inspector** as a new window, from the main menu, select **Window** > **General** > **Inspector**.
* To add an **Inspector** tab to any window, from the window's **More Items** menu (⋮), select **Add Tab** > **Inspector**.

You can open as many **Inspector** windows as you want, and [reposition, dock, and resize](/engine/6000.3/manual/unity-editor/editor-customize/customizing-your-workspace.md) them.

The **Inspector** window shows the properties of the item you select in the **Hierarchy** window, Editor view, or **Project** window. For more information, refer to [Inspect items](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/using-the-inspector/inspector-items.md). To lock the window on a specific item, or open an **Inspector** dedicated to that item, refer to [Focus an Inspector window](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/using-the-inspector/inspector-focused.md).

## Debug an Inspector window

Use Debug mode to display the private properties of each component in an Inspector window, and hide any custom inspector code elements.

To enable Inspector debug mode:

1. In the **Inspector** window, select the **More** menu (⋮).
2. Select **Debug**.

When the Inspector window is in debug mode, the debug banner appears with the debug mode icon&#x20;
**The inspector debug mode icon:**
![](/api/media?file=/engine/6000.3/media/images/inspector-debug-mode-icon.png).


**The Inspector window banner in debug mode.:**
![](/api/media?file=/engine/6000.3/media/images/inspector-debug-mode.png).

Select **Exit Debug** to leave Inspector debug mode.

## Additional resources

* [Focus an Inspector window](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/using-the-inspector/inspector-focused.md)
* [Inspect items](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/using-the-inspector/inspector-items.md)
* [Manage components in the Inspector](/engine/6000.3/manual/working-with-gameobjects/unity-components/inspector-manage-components.md)
