# The Hierarchy window

> Manage the GameObjects in your scene in a hierarchical structure.

View and manage all the objects in your scene.

The Hierarchy window displays every [GameObject](/engine/6000.3/manual/working-with-gameobjects/game-objects.md.md) in a scene, including models, cameras, and [prefabs](/engine/6000.3/manual/working-with-gameobjects/prefabs.md.md). You can use the Hierarchy window to manage and group the GameObjects you use in a scene. When you add or remove GameObjects in the Scene view, you also add or remove them from the Hierarchy window.

| Topic                                                                                                                                         | Description                                                                                          |
| --------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------- |
| [Manage GameObjects in the Hierarchy window](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/hierarchy-window/hierarchy.md) | Use the Hierarchy window to create and organize GameObjects and control their visibility in a scene. |
| [Hierarchy window reference](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/hierarchy-window/hierarchy-reference.md)       | Explore the settings and functions in the Hierarchy window to view and organize items in your scene. |

## Additional resouces

* [The Project window](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/project-view.md)
* [The Scene view](/engine/6000.3/manual/unity-editor/editor-windows-views-reference/using-the-scene-view.md)
* [The Inspector window](/engine/6000.3/manual/the-inspector.md)
* [The Toolbar](/engine/6000.3/manual/unity-editor/editor-navigating-managing/toolbar-lp/toolbar.md)
