# Optimize your Web build

> Optimize your build with these recommended settings.

It's important to optimize your Web build because Web-based applications perform best when you have a small build. A small build means there's less data to download during initialization, which reduces load times. Slow load times can result in poor user experience and a high bounce rate.

To optimize your Web build for mobile, refer to [Optimize Web platform for mobile](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization-mobile.md).

Use these options and recommendations to make optimizations specific to Unity Web platform.

| **Topic**                                                                                                                                                    | **Description**                                                                                                                                                                                 |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Web setting configurations](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization/web-setting-configurations.md)             | Choose a configuration when you create a build profile to apply default settings to the new profile. These presets optimize your build for development or release on mobile or desktop devices. |
| [Recommended Graphics settings to optimize your Web build](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization/graphics.md) | Change the Graphics settings to create an optimized Web build.                                                                                                                                  |
| [Recommended Quality settings to optimize your Web build](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization/quality.md)   | Change the Quality settings to create an optimized Web build.                                                                                                                                   |
| [Recommended Player settings to optimize your Web build](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization/player.md)     | Change the Player settings to create an optimized Web build.                                                                                                                                    |
| [Use C# code to enable optimization settings](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization/c-sharp.md)               | Use a C# script to enable some optimization settings.                                                                                                                                           |
| [Remove unused resources from your Web build](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization/remove-resources.md)      | Remove unused packages and shader variants from your build.                                                                                                                                     |

## Additional resources

* [Web](/engine/6000.3/manual/platform-specific/webgl.md)

* [Optimize Web platform for mobile](/engine/6000.3/manual/platform-specific/webgl/building-distribution/web-optimization-mobile.md)

* [Web browser compatibility](/engine/6000.3/manual/platform-specific/webgl/intro/browsercompatibility.md)

* [Web templates](/engine/6000.3/manual/platform-specific/webgl/building-distribution/templates.md)
