# Getting started with Android

> Explains how to set up a project for Android development and introduces Android-specific tools and settings.

Set up a project for Android development.

Install Android-specific dependencies and configure settings to get you started on your Unity project for Android.

| **Topic**                                                                                                           | **Description**                                                                                                        |
| ------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------- |
| [Android environment setup](/engine/6000.3/manual/platform-specific/android/getting-started/sdksetup.md)            | Explains how to set up a Unity project for Android development.                                                        |
| [Android Player settings](/engine/6000.3/manual/platform-specific/android/getting-started/class-player-settings.md) | Reference documentation for Android Player settings.                                                                   |
| [Android keystores](/engine/6000.3/manual/platform-specific/android/getting-started/keystore.md)                    | Explains how to use the Android Keystore Manager to set up keystores that are required to sign an Android application. |

## Additional resources

* [Developing for Android](/engine/6000.3/manual/platform-specific/android/developing.md)
* [Building and delivering for Android](/engine/6000.3/manual/platform-specific/android/building-and-delivering.md)
