# Texture formats in memory

> Resources for choosing and using texture compression formats on the GPU.

Resources for choosing and using texture compression formats on the GPU.

| **Page**                                                                                                                                                                                  | **Description**                                                                                |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------- |
| [GPU texture format fundamentals](/engine/6000.3/manual/materials-and-shaders/textures/textures-getting-started/texture-compression-formats/fundamentals.md)                              | Learn about the optimized texture formats that GPUs use at runtime.                            |
| [Choose a GPU texture format by platform](/engine/6000.3/manual/materials-and-shaders/textures/textures-getting-started/texture-compression-formats/texture-choose-format-by-platform.md) | Choose suitable GPU texture formats for desktop, iOS and Android platforms.                    |
| [GPU texture formats reference](/engine/6000.3/manual/materials-and-shaders/textures/textures-getting-started/texture-compression-formats/texture-formats-reference.md)                   | Explore texture formats by quality, and the default and supported texture formats by platform. |

## Additional resources

* [Textures reference](/engine/6000.3/manual/materials-and-shaders/textures/textures-reference.md)
