# LOD Group

> LOD Group is a flexible Unity LOD solution. It provides more optimization options than the Mesh LOD feature, but has a larger memory footprint and computational overhead.

LOD Group is a flexible Unity LOD solution. It provides more optimization options than the [Mesh LOD](/engine/6000.3/manual/analysis/graphics-performance-profiling/lod/mesh-lod.md) feature, but has a larger memory footprint and computational overhead.

| **Page**                                                                                                                                           | **Description**                                                             |
| -------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------- |
| [Create a model with LOD levels for LOD Group](/engine/6000.3/manual/analysis/graphics-performance-profiling/lod/lod-group/lod-group-configure.md) | Configure LODs using the LOD Group component.                               |
| [Make LOD Group transitions smooth](/engine/6000.3/manual/analysis/graphics-performance-profiling/lod/lod-group/lod-transitions-lod-group.md)      | To make LOD transitions smooth when using a LOD Group, enable cross-fading. |
| [LOD Group component reference](/engine/6000.3/manual/analysis/graphics-performance-profiling/lod/lod-group/class-lodgroup.md)                     | LOD Group component properties and UI elements.                             |

## Additional resources

* [LOD features in Unity](/engine/6000.3/manual/analysis/graphics-performance-profiling/lod/level-of-detail.md#lod-feature-comparison)

* [Mesh LOD](/engine/6000.3/manual/analysis/graphics-performance-profiling/lod/mesh-lod.md)
