# reprojectionMode

> The kind of reprojection the app requests to stabilize its holographic rendering relative to the user's head motion.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.0/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public XRDisplaySubsystem.ReprojectionMode reprojectionMode { get; set; }
```
