Unity Engine documentationScript ReferenceUnityEngineUnityEngine.XRXRDisplaySubsystemXRDisplaySubsystem.FoveatedRenderingFlagsGazeAllowedAllows the platform to use eye tracking to optimize foveated rendering.Read time 1 minuteLast updated 13 days agoDefinition Type: Field Namespace: UnityEngine.XR Assembly: UnityEngine.XRModule GazeAllowed = 1