# RoomScale

> Represents a space large enough for free movement.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.XR](/engine/6000.0/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.VRModule

> **Warning:**
>
> **Deprecated.** This is obsolete, and should no longer be used.  Please use InputTrackingModeFlags.

```csharp
RoomScale = 1
```
