# bufferFrequencyHz

> The frequency (in Hz) that this device plays back buffered haptic data.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.XR](/engine/6000.0/script-reference/unityengine/xr.md)
* **Assembly:** UnityEngine.XRModule

```csharp
public uint bufferFrequencyHz { get; }
```
