# GetSecondary(string)

> Returns the secondary tile, identified by tile id.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.WSA](/engine/6000.0/script-reference/unityengine/wsa.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static Tile GetSecondary(string tileId)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): A tile identifier.

### Returns

| Type                                                            | Description                                                                                                       |
| --------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------- |
| [Tile](/engine/6000.0/script-reference/unityengine/wsa/tile.md) | A Tile object or null if secondary tile does not exist (not pinned to start screen and user request is complete). |
