# arguments

> Arguments passed to application.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.WSA](/engine/6000.0/script-reference/unityengine/wsa.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static string arguments { get; }
```

### Remarks

Arguments can be passed by secondary tiles and toast notifications. Note, that arguments are only available in XAML builds.
