# radius

> Radius of the Spherical Wind Zone (only active if the WindZoneMode is set to Spherical).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.WindModule

```csharp
public float radius { get; set; }
```

### Examples

```csharp
// Creates a Spherical Wind Zone and sets its radius to 10.
using UnityEngine;

public class ExampleScript : MonoBehaviour
{
    void Start()
    {
        var wind = gameObject.AddComponent<WindZone>();
        wind.mode = WindZoneMode.Spherical;
        wind.radius = 10f;
    }
}
```
