# videoVerticallyMirrored

> Returns if the texture image is vertically flipped.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public bool videoVerticallyMirrored { get; }
```

### Remarks

Please note, that this will query platform-specific part, which might be not ready before actual video feed started; so it is not enough to call it once after play.
