# requestedWidth

> Set the requested width of the camera device.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public int requestedWidth { get; set; }
```

### Remarks

It will use a closest resolution to the one requested which is supported by the camera. The requested values only have an effect when set while the camera is not running.
